﻿particleClass = function () {

    this._color = "red";
    this._mass = 0;
    this._velocityX = 0;
    this._velocityY = 0;

    //An array of forces applied to this paritcle
    this._appliedForces = new Array();

    function Constructor() {
    }

    this.color = function () { return this._color; }

    Constructor();
}